Reema Arif Hamza / 0362792
Minor Project/ Bachelor of Design (Hons) in Creative Media / Taylor's University
Final Compilation Task 1-3
Content
Instructions
Task 1: Proposal Presentation
Our task was to create a proposal presentation for our client. We are required to conduct research on our target audience from a human-centered perspective to understand their needs and form insights into their actual problem. We then need to create a proposed design solution to the project brief.
Project Briefing and Forming Group
In Week 1, we kicked off the start of our project journey by forming a group of seven and choosing TrueXR as our client. Our project, WarisanXR, aims to immerse visitors in Malaysia's cultural heritage through AR glasses, blending physical spaces with holograms and digital content.
Group Members:
- Reema Arif Hamza (Group Leader)
- Joey Lok Wai San
- Thanaphorn Daensaad
- Michael Chan Henn Loong
- Samiha El-ghobbas
- Ian Choo Xin Zhe
- Johnny Lam
Project Summary
WarisanXR is TrueXR's flagship project designed to immerse visitors in Malaysia's cultural heritage through augmented reality at the National Museum in Kuala Lumpur. The project involves creating a pilot MR experience in the Museum Sementara space, where visitors will interact with holograms and augmented reality content. The focus is on exploring user experience design for MR and conducting research on how museum visitors engage with exhibits to enhance the overall experience.
Empathy Stage
Contextual Research
- Technologies - Johnny
- Immersion Features - Mic
- Cultural Elements First Half - Ian
- Cultural Elements Second Half - Samiha
- Mixed Reality Experiences in other museums - Joey
- What makes an engaging and immersive MR experience - Han
- Interview Questions and Summary - Reema
Client Meeting
In Week 2, we had an interview and Q&A session with TrueXR's CEO, Justin, where we came prepared with a long list of questions. This session helped us gain a clearer understanding of the project and provided valuable guidance on what to do moving forward.
Meeting Summary & Notes:
https://docs.google.com/document/d/1YpBfQvqHVKsqGbsiJgBD2E6rm2OLdgd2OvAJATacbn8/edit?usp=sharing
Fig. 1.3 Client Meeting Summary, Week 2 (04/10/2024)
Survey
In Week 3, as part of our user research, we created a survey to gain insights into our target audience and learn more about their interests, concerns, and expectations. The survey consisted of 23 questions, which we consulted on with Mr. Mike and refined based on his feedback.
Tasks:
- Survey - Han, Joey, Samiha, Michael
- Collecting Responses - All
- Survey Analysis - Han, Joey
After distributing the survey, we collected a total of 100 responses. Han and Joey made a survey analysis and summarized each section of the survey. It can be found in our Miro board, below is a screenshot of it.
User Personas, User Journey Map and Empathy Map
Tasks:
- User Personas - Reema, Ian, Johnny
- Finalize User Personas - Ian
- User Journey Map - Reema, Samiha, Michael
- Empathy Map - Johnny
Define Stage
Insight Discovery, Problem Statement, and How Might We?
In Week 5, we started working on the Insight Discovery Section. Each
member had to write the top five ideas that were jumping out at them
(these were issues/concerns coming from the data). We then clustered
the similar ideas as categories, from there we identified five key
themes. At the end we had five insight statements to refer to.
From our insight statements we created three How Might We questions.
These were created with the goal for us to find opportunities for
design and help us start generating ideas. We also formulated our
problem statement (user + need + insight), later on we would always
refer back to our problem statement.
Fig. 1.10 Insight Discovery, Week 5 (26/10/2024)
Site Visit - Muzium Negara
Ideation Stage
Tasks:
-
Art Direction Ideas - Ian
-
Typography - Ian
-
Color Palette - Samiha, Joey
-
Spatial Design - Han, Reema
-
Content Design - Ian, Michael
-
Content Flow - Michael
-
Pedestal Design - Johnny
-
Marketing Design - Joey
-
Initial Storyboard - Han
- Art Direction Ideas - Ian
- Typography - Ian
- Color Palette - Samiha, Joey
- Spatial Design - Han, Reema
- Content Design - Ian, Michael
- Content Flow - Michael
- Pedestal Design - Johnny
- Marketing Design - Joey
-
Initial Storyboard - Han
Art Direction
Content Design & Flow
Spatial Design
Pedestal Design
Marketing Design
Initial Storyboard
Proposed Idea & Development
Theme and Storyline
Developing our Ideas
Tasks:
-
Content & Sketches - Joey, Johnny
-
User Journey Map - Ian, Michael
-
UI - Michael
-
Navigation - Joey
-
Art Direction- Ian, Samiha
-
Exhibition Design - Reema
-
Key Visual - Reema
-
Storyboard - Han (Joey, Johnny, Ian, Samiha joined in to help bcs too much
work)
-
Slide Design -
Ian (everyone added in the content later)
-
Presenting - Michael, Reema
Yeah everyone worked on updating and refining our designs.
Then we all worked on putting together the proposal slides.
The night before everyone was pitching in to help with the
storyboard because it ended up being a very heavy
task.
- Content & Sketches - Joey, Johnny
- User Journey Map - Ian, Michael
- UI - Michael
- Navigation - Joey
- Art Direction- Ian, Samiha
- Exhibition Design - Reema
- Key Visual - Reema
- Storyboard - Han (Joey, Johnny, Ian, Samiha joined in to help bcs too much work)
- Slide Design - Ian (everyone added in the content later)
-
Presenting - Michael, Reema
Proposal Presentation
Fig. 1.28 Proposal Presentation, Week 8 (15/11/2024)
Task 2: Project Management
The task is to collaboratively manage design processes by
developing a detailed production schedule that tracks tasks,
resources, design processes, and iterations to meet deadlines.
Each member must create a comprehensive design and production plan
for their individual contributions to the group’s overall
solution.
The task is to collaboratively manage design processes by developing a detailed production schedule that tracks tasks, resources, design processes, and iterations to meet deadlines. Each member must create a comprehensive design and production plan for their individual contributions to the group’s overall solution.
Project Tracking Document
Fig. 2.1 Final Project Tracking Document, Week 15 (09/01/2025)
Fig. 2.1 Final Project Tracking Document, Week 15 (09/01/2025)
Design Iteration Stage
After the proposal presentation in Week 9, we focused on improving
our design according to the feedback that was given. The key
points to improve are:
-
Floorplan- Should be more detailed and to scale, add ticketing booth and tutorial/setup section.
-
Stations- Each station should be storyboarded in detail:
including content, screen design, make sure it relates to all
user personas. More in detail for each station in feedback
sheet.
-
Art direction should be less neon and more toned down to
match cultural/heritage feel.
-
Interactivity and engagement- should consider free roaming 3d
models, effects, and motion graphics. Consider details of
gestures and haptics for each station.
Floorplan
For the proposal presentation I made a pretty rough floorplan and
based on the feedback we needed to have a proper detailed plan. So
I found a couple more references, and did some space bubble
diagrams. After tinkering around with a couple of different ideas
I settled on one that was the most practical, efficient, and had a
good space flow. I plotted it into AutoCAD and then made a few
changes later after another feedback session.
Fig. 2.2 Floorplan Miro, Week 10 (29/11/2024)
Fig. 2.3 Final Floorplan, Week 10 (29/11/2024)
After the proposal presentation in Week 9, we focused on improving our design according to the feedback that was given. The key points to improve are:
- Floorplan- Should be more detailed and to scale, add ticketing booth and tutorial/setup section.
- Stations- Each station should be storyboarded in detail: including content, screen design, make sure it relates to all user personas. More in detail for each station in feedback sheet.
- Art direction should be less neon and more toned down to match cultural/heritage feel.
-
Interactivity and engagement- should consider free roaming 3d
models, effects, and motion graphics. Consider details of
gestures and haptics for each station.
Floorplan
Art Direction
We received feedback to make our color palette less neon (which
our color palette actually was but our presentation did not
reflect that). Samiha worked on improving our color palette to
focus more on heritage. The color palette is inspired by local
flora and fauna, incorporating rich earthy tones while still
having vibrant undertones to appeal to the youth.
For our overall art direction - it changed a couple times in the
making of the key visuals. Initially, it had more of a nostalgic
vibe because our story was set in the 1980/1990s. Later on we
realized that the story was told from the perspective of a child,
in which everything seems a bit more magical (especially with a
kid's imagination). So it ended up being
"Magical Realism with a mix of Nostalgia".
Fig. 2.4 Color Palette, Week 13 (06/12/2024)
Storyline
Our initial storyline remained the same, a kid in the 1980/1990s
is celebrating Merdeka with his family. This tied back directly to
our problem statement "want visitors to have a more personal
connection to Malaysia's heritage".
We decided to make it more engaging we could had a gamification
storyline. We brainstormed a couple of ideas before settling on
one. The kid greets visitors at the start of the journey, saying
he'll be joining them. Then a monkey pops up and steals his
pendant, the kid begs you to help him find it.
Throughout the whole exhibition the monkey pops up in the
background. At the end of the experience, the monkey is scared
of the fireworks and drops the pendant. The kid thanks you and
drops the lore on why the pendant is so important. The pendant
has a picture of the first Merdeka that overlays on the present
Merdeka (5th station) - transitions to the present celebration
boom boom.
Interactions
Content Design
During one of our consultation sessions Mr. Mike noted how all
our stations should be balanced in terms of immersion and
engagement. With that in mind we developed our content design
to be more engaging (in some of the more boring stations) and
refined all our content to be fun, inclusive, and interesting.
We found 3D models/assets for each station, created
wireframes/sketches, and related it back to our user
personas.
UI
Michael did the initial UI design, the idea was to have it
look like postcards and stamps. Then later on Joey improved
the UI design to be more consistent and adhere to spatial
computing principles.
Fig. 2.13 UI Figma, Week 14 (20/12/2024)
Map Animation
Johnny created a map animation walkthrough of our exhibition
floorplan to include in our storyboard. You can see it in the final
presentation.
Achievement Animation
Ian created achievement animations to play at the end of each
station. Visitors receive a unique badge for that station, all the
badges are included in the post card at the end. You can see it in
the final presentation.
Key Visuals
The key visuals were the main end product for our final
presentation. In Week 13 everyone made sketches for the
layout of each station and collected resources for Han to
use when photoshopping later.
Over the course of 2 weeks the key visuals went through
3-4 rounds of iterations after receiving feedback from Mr.
Mike. Han and Joey did a lot of work on the key visuals
(Samiha also pitched in for one visual). Below is the Miro
board showing the progress of our key visuals.
Storyboard
In Week 11, Mr. Mike suggested we split our storyboard into
different layers (projection mapping, animals, motion
graphics, 3D, UI). This was so when presented we can show
how all the layers add up together.
In the end our key visuals ended up being separated into
layers and inserted into the storyboard. The rest of the
storyboard was distributed among everyone to work on (can see
in our final presentation).
Promotional Design
Ian worked on our promotion designs which included posters, wristband tickets, and the social media booth. He also made a set of collaterals/mockups to show how the designs would look.
Task 3: Final Presentation
We had our final presentation on 9 January online. Me, Joey,
Michael, and Ian presented. The final set of slides are
below.
We had our final presentation on 9 January online. Me, Joey, Michael, and Ian presented. The final set of slides are below.















.jpg)


























Comments
Post a Comment